GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0. GPUTexture: create : TEXTURE_1D, RGBA8, w : 1, h : 0, d : 0, comp : 4, size : 0. GPUTexture: create : TEXTURE_CUBE_MAP, RGBA16F, w : 2, h : 2, d : 0, comp : 4, s
Module : C:\windows\SYSTEM32\ig7icd32.dll Version 280 sub 39 date unknown hash unknownįound bundled python: Z:\blender\2.80\python
Note: No (valid) 'C:\Users\AnnA\AppData\Roaming\Blender Foundation\Blender\2.80\Ĭonfig\startup.blend' found, fall back to built-in default. Switching to fully guarded memory allocator. On A Fujitsu q584 running Windows 8.1 32 bit.
Tested on 2 different computers one that has 32 bit Windows but does start the January 7th 2019 build of 2.80 without apparent issue and another that has 64 bit Windows and loads the same (January 26th build) 64 bit Blender 2.80 but the 32 bit build won't open unless through command prompt with -debug it seems. Recent Windows Blender 2.80 32 bit builds also seem to be crashing on start up for me as well.